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TOP STREAMERS
MINIONS Grunt

Grunts are found throughout the Rift Valley. They travel in packs and are fiercely loyal to whomever they serve. Although they are fairly small and weak, they can easily catch their enemy off-guard and deal quick damage.

Minion Type: Basic

Health100  Gold CostN/A
Attack Dmg10  Gold Reward12
Attack Spd1.5  XP Reward25
Movement3  

Archer

Archers tend to roam the valley individually or perhaps with one or two others. They tend to conceal their identity as best they can and deal long range damage. Be careful, when you see a grunt, you can be sure archers are not far behind!

Minion Type: Ranged

Health150  Gold Cost200
Attack Dmg25  Gold Reward15
Attack Spd1.5  XP Reward30
Movement3  

Succubus

The flying assassin, Succubus will pummel you from above with deadly precision. They tend to stick close to other minions. While their enemy is distracted by minions on the ground, they unleash their damage from above.

Minion Type: Flying     Abilities: Flight

Health80  Gold Cost325
Attack Dmg25  Gold Reward15
Attack Spd1.5  XP Reward30
Movement3  

Berserker

The name says it all, Berserkers are high energy and quick. Berserkers can be found across the Rift Valley. They are angry, fearless and hard to control.

Minion Type: Fighter     Abilities: AoE Spin Attack every 4 seconds

Health350  Gold Cost250
Attack Dmg40  Gold Reward25
Attack Spd1.25  XP Reward30
Movement3  Spin Damage70

Battering Ram

The Battering Ram has a one track mind. Find the objective and destroy it. Nothing else matters. Impossible to control and hard to stop. When an enemy loses focus, the Battering Ram will make him pay!

Minion Type: Siege     Abilities: Tower Focus

Health500  Gold Cost200
Attack DmgN/A  Gold Reward15
Attack Spd1.5  XP Reward20
Movement2  Siege Damage100

Wizard

An essential part to any minion army, Wizards are a thorn in any hero’s side. Individually, they can cause a decent amount of ranged damage. In a group, they can be unstoppable. Be careful, just when you think you have them destroyed, they can stun you and render you helpless!

Minion Type: Ranged     Abilities: 10% chance of stunning an enemy

Health275  Gold Cost475
Attack Dmg50  Gold Reward45
Attack Spd1.5  XP Reward50
Movement3  

Priest

Your basic carry minion. Priests are always there to help the other minions and their hero. Healing powers are essential in winning a hard battle, Priests can help you accomplish this.

Minion Type: Healer     Abilities: Heals nearby allies every 4 seconds

Health175  Gold Cost300
Heal60  Gold Reward20
Cooldown4  XP Reward30
Movement3  

Fire Golem

Slow but hard to kill! The Fire Golem is a siege beast with lots of health. Fire Golems like to lead armies into battle absorbing damage from the enemy and clearing the way for the rest of the minion army.

Minion Type: Tank/Siege     Abilities: Does bonus siege damage against enemy tower

Health550  Gold Cost450
Attack Dmg15  Gold Reward30
Attack Spd1.5  XP Reward35
Movement2  Siege Damage60

Orc Elite

Orc Elite is fast yet vulnerable. Best to group Orc Elite with slower more powerful minions as he adds a speed boost to fellow minions.

Minion Type: Support     Abilities: War Cry - Adds 1 movement speed to nearby minions and hero.

Health125  Gold Cost350
Attack Dmg20  Gold Reward25
Attack Spd1.5  XP Reward30
Movement4  

Catapult

Minion Type: Siege     Abilities: AoE Damage

Health275  Gold Cost500
Attack Dmg30  Gold Reward35
Attack Spd1.5  XP Reward30
Movement2  Siege Damage100

Orc Marauder

Minion Type: Fighter     Abilities: Deals 20% more damage to knights (0.6)

Health450  Gold Cost750
Attack Dmg70  Gold Reward60
Attack Spd2.0  XP Reward55
Movement3  

Bludgeoner

Minion Type: Fighter     Abilities: AoE Damage to a small area.

Health315  Gold Cost600
Attack Dmg55  Gold Reward50
Attack Spd2  XP Reward35
Movement2  

Orc Blademaster

Minion Type: Fighter     Abilities: Cleave damage to multiple enemies in front of him.

Health375  Gold Cost600
Attack Dmg55  Gold Reward50
Attack Spd1.5  XP Reward55
Movement3  

Knight

Minion Type: Tank     Abilities: 50% Reduced damage from ranged attacks.

Health500  Gold Cost550
Attack Dmg30  Gold Reward40
Attack Spd1.5  XP Reward45
Movement3  

Orc Assassin

Minion Type: Assassin     Abilities: Poison Damage (DOT)

Health350  Gold Cost625
Attack Dmg70  Gold Reward45
Attack Spd1  XP Reward55
Movement3  Poison Damage20
Poison Duration3  

Orc Infiltrator

Minion Type: Assassin     Abilities: Cloak - Cannot be targeted by minions unless "seen" by the enemy hero or a scout.

Health200  Gold Cost700
Attack Dmg45  Gold Reward40
Attack Spd1  XP Reward50
Movement4  

Orc Shaman

Minion Type: Support     Abilities: Amplify - Increases damage of nearby minions

Health225  Gold Cost425
Attack Dmg20  Gold Reward40
Attack Spd1.5  XP Reward50
Movement3  Damage Buff10

Fallen Hound

Minion Type: Fighter     Abilities: Travels in a pack of 3.

Health150  Gold Cost600
Attack Dmg50  Gold Reward30
Attack Spd1  XP Reward40
Movement4  

Orc Summoner

Minion Type: Summoner     Abilities: Summons 2 skeletons to fight alongside him every 15 seconds.

Health350  Gold Cost600
Attack Dmg30  Gold Reward45
Attack Spd1.5  XP Reward45
Movement3  Skeleton Atk Dmg200
Skeleton Health200  

Igniter

Minion Type: Siege     Abilities: AoE Damage and can see cloaked units.

Health565  Gold Cost850
Attack Dmg60  Gold Reward60
Attack Spd2.0  XP Reward60
Movement2  Siege Damage150

Orc Mystic

Minion Type: Ranged     Abilities: Chain Lighting hits multiple targets.

Health500  Gold Cost1000
Attack Dmg60  Gold Reward55
Attack Spd1.5  XP Reward60
Movement3  

Crossbowman

Minion Type: Ranged

Health500  Gold Cost1100
Attack Dmg75  Gold Reward60
Attack Spd1.5  XP Reward60
Movement3  

Black Dragon

Minion Type: Legendary/Air     Abilities: Spawns immediately in lane

Health2300  Gold Cost1750
Attack Dmg200  Gold Reward300
Attack Spd1.5  XP Reward200
Movement3  

Troll

Minion Type: Legendary/Siege     Abilities: Spawns immediately in lane.

Health10000  Gold Cost2000
Attack DmgN/A  Gold Reward400
Attack Spd2  XP Reward250
Movement2  Siege Damage300

Fire Archer

Minion Type: Ranged/Heroic     Abilities: Does burn damage for 3 seconds.

LVLHealthAttack DmgBurn DmgGold CostMove SpeedAttack SpeedGoldXP
1150251022531.52040
2165251122531.52040
3180251222531.52040
4195251322531.52040
5210251422531.52040

Ice Archer

Minion Type: Ranged/Heroic     Abilities: Slows enemy movement speed for 3 seconds.

LVLHealthAttack DmgSlow AmountGold CostMove SpeedAttack SpeedGoldXP
116025.522531.52040
217028.7522531.52040
318031122531.52040
4190341.2522531.52040
5200371.522531.52040

Spirit

Minion Type: Flying/Heroic     Abilities: Area damage

LVLHealthAttack DmgGold CostMove SpeedAttack SpeedGoldXP
11502622531.53045
21602822531.53045
317030022531.53045
41803222531.53045
51903422531.53045

Enforcer

Minion Type: Siege/Heroic     Abilities: Deals AoE damage to enemies around it. (Flame Pulse every 5 seconds)

LVLHealthSiege DmgPulse DmgPulse RangeGold CostMove SpeedAttack SpeedGoldXP
160010040550021.53040
262515045550021.53040
365020050550021.53040
467525055550021.53040
570030060550021.53040

Frost Wizard

Minion Type: Ranged/Heroic     Abilities: 5% chance to freeze an enemy

LVLHealthAttack DmgFreeze DurationGold CostMove SpeedAttack SpeedGoldXP
145050252531.53555
2460532.2552531.53555
3470562.552531.53555
4480592.7552531.53555
549062352531.53555

Mage

Minion Type: Ranged/Heroic     Abilities: Deals AoE damage burning targets for 5 seconds

LVLHealthAttack DmgBurn DurationGold CostMove SpeedAttack SpeedGoldXP
14505015 65031.54555
2460532065031.54555
3470562565031.54555
4480593065031.54555
5490623565031.54555

Cleric

Minion Type: Healer/Heroic     Abilities: Heals every 4 seconds

LVLHealthAttack DmgHeal AmountGold CostMove SpeedAttack SpeedGoldXP
1400452545031.54545
2410472745031.54545
3420492945031.54545
4430513145031.54545
5440533345031.54545

Demon

Minion Type: Tank/Heroic     Abilities: Does burn damage for 2 seconds

LVLHealthAttack DmgSiege DmgBurn DmgGold CostMove SpeedAttack SpeedGoldXP
1450301001550031.54545
2475331001650031.54545
3500361001750031.54545
4525391001850031.54545
5550421001950031.54545

Hurler

Minion Type: Siege/Heroic     Abilities: AoE Damage with burn damage for 3 seconds.

LVLHealthAttack DmgSiege DmgBurn DmgGold CostMove SpeedAttack SpeedGoldXP
1275251001072521.56060
2290301251572521.56060
3305351502072521.56060
4320401752572521.56060
5335452003072521.56060

Frost Blade

Minion Type: Fighter/Heroic     Abilities: Cleave damage to multiple enemies in front of him and slows them.

LVLHealthAttack DmgSlow Amount / DurationGold CostMove SpeedAttack SpeedGoldXP
155060.5/582531.56050
257565.5/582531.56050
360070.5/582531.56050
462575.5/582531.56050
565080.5/582531.56050

Fire Knight

Minion Type: Tank/Heroic     Abilities: Does burn damage for 3 seconds & takes 50% Reduced damage from ranged attacks.

LVLHealthAttack DmgBurn DmgGold CostMove SpeedAttack SpeedGoldXP
1550551595031.56060
2560601695031.56060
3570651795031.56060
4580701895031.56060
5590751995031.56060

Templar

Minion Type: Tank/Heroic     Abilities: 50% Reduced damage from ranged attacks. Heals nearby allies every 5 seconds.

LVLHealthAttack DmgHeal AmountGold CostMove SpeedAttack SpeedGoldXP
1575301185031.56060
2600321285031.56060
3625341385031.56060
4650361485031.56060
5675381585031.56060

Ninja

Minion Type: Assassin/Heroic     Abilities: Poison Damage/Cloak

LVLHealthAttack DmgPoison DmgGold CostMove SpeedAttack SpeedGoldXP
1400601575031.54545
2415651675031.54545
3430701775031.54545
4445751875031.54545
5460801975031.54545

Incognit

Minion Type: Assassin/Heroic     Abilities: 5% Chance of Stun/Cloak

LVLHealthAttack DmgStun LengthGold CostMove SpeedAttack SpeedGoldXP
1400502100031.56060
2415552.2100031.56060
3430602.4100031.56060
4445652.6100031.56060
5460702.8100031.56060

Magician

Minion Type: Ranged/Heroic     Abilities: Chain Lighting hits multiple targets with 5% chance of stun.

LVLHealthAttack DmgStun LengthGold CostMove SpeedAttack SpeedGoldXP
1400501.5120031.56565
2415551.6120031.56565
3430601.7120031.56565
4445651.8120031.56565
5460701.9120031.56565

Bomber

Minion Type: Siege/Heroic     Abilities: AoE Damage with 3 second burn and can see cloaked units.

LVLHealthAttack DmgSiege DmgBurn DmgGold CostMove SpeedAttack SpeedGoldXP
1500401502092531.55050
2525421752592531.55050
3550442003092531.55050
4575462253592531.55050
5600482504092531.55050

Arbalist

Minion Type: Ranged/Heroic     Abilities: Does burn damage for 3 seconds

LVLHealthAttack DmgBurn DmgGold CostMove SpeedAttack SpeedGoldXP
15007510120031.56565
25257712120031.56565
35507914120031.56565
45758116120031.56565
56008318120031.56565

Enchanted Archer

Minion Type: Ranged/Heroic     Abilities: Chance to stun target for 1 second.

LVLHealthAttack DmgStun ChanceGold CostMove SpeedAttack SpeedGoldXP
116025.122531.52040
217028.1423031.52040
318031.1823531.52040
419034.2224031.52040
520037.2624531.52040

Phantom

Minion Type: Flying/Heroic     Protects a single ally nearby from all damage by casting a shield every 8 seconds (minion or hero)

LVLHealthAttack DmgShield LengthGold CostMove SpeedAttack SpeedGoldXP
115030340031.55045
2160323.2540031.55045
3170343.540031.55045
4180363.7540031.55045
519038440031.55045

Paladin

Minion Type: Tank/Heroic     Abilities: 50% Reduced damage from ranged attacks and 20% reduced damage from all attacks.

LVLHealthAttack DmgGold CostMove SpeedAttack SpeedGoldXP
160050125031.57070
261553125031.57070
363056125031.57070
464559125031.57070
566062125031.57070